This question is related to a series of posts on the current Venezuelan situation in which I categorize the battle for recognition between the Maduro regime and the U.S. backed National Assembly as a war of nerves. In the introduction I speculate on how this stage of the conflict could be simulated.
My request / question, mostly for those that were in university in the 70’s or even the 60’s is if anyone remembers a certain international diplomacy team simulation? I don’t want to say game as it was actually a role playing game. I came across it accompanying my father to the school library. He was conducting research for an essay and I was attracted to this simulation’s boxed set of modules. I was very young and my memory is vague and can’t give the Dewey number of the section we were in. If I had to guess maybe 300 (Social Sciences) but most probably 900 (History, Geography & Biography).
Here’s what I remember about the simulation:
I don’t remember much else about this simulation but I’m certain it contains many innovations and processes useful for game design, especially when one wants to incorporate a diplomatic aspect to a multi-player game. At the very least, if I knew the name of this simulation it would make for a great WW post.
I highly recommend reading the comments to this post. Rocky Mountain Navy, I owe you a beer.
At first, I confused RM Navy’s suggestion concerning matrix games with the game company, Matrix Games. Anyway, Brian Train set me straight and you can read an e-mail he sent containing more links and information here.
I’m in the process of looking at Train’s Caudillo and how I can incorporate elements of it into my Venezuela posts. In the meantime, I’ll copy an e-mail Brian sent me providing some background on matrix games. After reading, I’m sure the simulation tool I am looking for was a matrix game, if not a mod of the Inter-Nation Simulation that Brian has turned me on to.