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Last week I was asked if I knew any Battle of Hürtgen Forest simulations. Short answer is I never played,  but know that a few board games were produced. For computer simulations, I am unaware of any unless someone developed a scenario or mod within a game engine. For those unfamiliar with this costly and […]

Wargame Wednesday will return to the Ardennes next week. I have been looking for good references on the Volksgrenadiers and discovered one with excellent background info.  As I conduct research new facts emerge. Unlike the scenario’s starting positions, the 106th Infantry Division’s 424th Regiment was deployed on the front line and not in reserve at St. […]

Orders of Battle Any designer of historical simulations has to confront the question: what was the actual composition of forces at that place and time?  The harder one works for historical accuracy, the more elusive the answer. At times, the task is almost futile but the question must be asked. The ancient up to the […]

Starting Positions Introduction for this series here. This post discusses the terrain, some items considered during scenario design and a Q&A with the scenario designer. The 18th Volksgrenadier (VG) Division holds my right flank and was opposed by the 14th Armored Group (AG) and the 422nd Regiment of the ill-fated 106th Infantry Division (ID).  The […]

On the anniversary of the battle I’ll slip in a Wargame Wednesday post on a Sunday. Over the past year I have been helping to play test a massive scenario which covers the area of operations of the 5th Panzer Army (roughly the center of the German advance with St. Vith on the northern side […]

I don’t play Hearts of Iron but once a friend starts talking about the Kaiserreich mod the only option is to just grab a beer, settle in and listen. In the Kaiserreich universe the Central Powers won the Weltkrieg (First World War) and in Great Britain the stresses of losing the Weltkrieg made Orwell’s prediction […]

Bay 12 Games’ Dwarf Fortress is a hybrid build game / RPG with an intriguing world creation process and offers features attractive to even the most detailed oriented gamer. A player can choose a Minecraft type game in which a band of dwarves build a thriving community or an adventure in which a player character explores the […]

When you get to the end of a game, and you’re begging for it to be over (out loud even, at least once), that’s not a good sign. I’m not saying it’s a bad game, just that it’s way too long. I wish I could tell you that Final Fantasy XV was completely awesome in […]

While reading about the armies Wars of Imperial Conquest in Africa 1830-1914 by Bruce Vandervort I had a thought that a feature of miniature war gaming is the diversity of readily available figures.  A case can be made that the economics behind computer game development drive game topics to well known/popular historical periods (along with a “Euro-game” […]

The scenario ends in a major German victory.  Instead of retreating my opponent continued to fight forward and left his last tank company exposed.  I was able to mop up the company and a couple disrupted platoons off screen. After the jump I’ll compare the Mk III and T-34/1941 using the Campaign Series unit data […]

This post will concentrate on the organization of a mid-1942 T-34 tank battalion and start laying the ground work for the final post’s comparison of the Panzer Mk III against the T-34/1941 followed by turns 5 and 6 of the During Action Report (DAR).  The battle has turned into a slug fest.  All this after […]

This post covers an unexpected Russian advance to the western outskirts of town.  I’ve been reading T-34 In Action, one of the Stackpole Military History Series and it seems early war T-34 tankers were supremely confident of their tanks superiority over German panzers.  One of the veterans interviewed: “Against the T-34 the German tanks were crap”. I’m […]