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There have been some interesting conversations on social media and throughout the blogosphere on what exactly an “RPG” is. Hell, there have been discussions on what qualifies as a “game.” I’m not going to dive too deeply into that right now, but suffice it to say I’m a lot more open to a wide and broadly-encompassing […]

I recently ran across Jakub Rozalski’s art and even though I’m not sure on how to categorize his work (Science Fiction, Fantasy, or a blend), I’m sure I enjoy it. The concept of fighting machines set in a fictional 1920’s Eastern Europe grabbed my attention. I thought a possible influence was the Gundam series but my son pointed out […]

When the question of “what are your hopes and dreams” came up for a school assignment, my son’s response was, “I want to a make a million dollars designing video games and then I want to retire and play the video games I designed.” I was not pleased. “Son,” I demanded. “You do know what […]

The first and only video game I ever got in trouble for playing was Squaresoft’s Chrono Trigger. You see, early on in the game, there’s a chapel in the woods that has been taken over by monsters, and in order to keep the charade up and hide their dastardly deeds, several snake-women disguise themselves as […]

DevGame has announced that the classic TSR fantasy wargame, Divine Right, is now being developed as a computer game. That may or may not be of interest to readers of this blog, but what will almost certainly be of interest is the last paragraph of the post. Castalia House also acquired the right to produce […]

We play board games, especially D&D and its variants, for the feel of adventure with our friends. Whether the events within the campaign are scripted or organic, we appreciate the experience itself and the social setting for what it is. They are not just the means for the entertainment, but the ends as well. Those […]

Vox invited me into his class on video game development and I wanted to try to convey a little bit of what it’s all about. Up front, the most striking thing about it to me was just how much Vox is into every little nuance of the history of the medium. You know, the guy […]

This week’s Wargame Wednesday’s post highlights the enjoyable Battle Academy series by Slitherene. Bottom line up front:  easy to learn, easy to play but with enough complexity to keep even hard core gamers engaged.  The scenarios, campaigns and force selection options will disappoint historical purists and the online player base seems small but despite that […]

Introduction: Massive Assault is a turn-based war strategy game by Wargaming.net. Most of the mechanics of this game will be familiar to wargamers—infantry type units as cannon fodder (Light Attack Vehicles in the game), ranged artillery, air support, and an economy to purchase new units. Plot: Humanity has expanded to different planets and is nominally […]

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