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I was lucky enough to interview game designer Brian Train and highly recommend you check it out. For those that are unfamiliar with Brian I’ll offer two insights into his thought on game design: In the interview I ask him how he would go about designing a simulation on the current events in Venezuela. Brian’s […]

The title from today’s post taken from Hugh Cole’s The Ardennes: Battle of the Bulge.  In the previous post, the Germans have taken the village of Bleialf and have driven the 14th Armored Group back to Andler.  In this post, the two pincers of the German advance snap shut at Schoenburg, cutting off the 106th Infantry […]

Shelters for the Self is a book by James La Fond and your’s truly. I was fortunate to be asked by James (a Wargame Wednesday fan) to take a look at a transcription of an Imperial Japanese Navy (IJN) sailor’s diary drafted during the 1944 battle on Biak Island.  The original diary was lost and the typewritten transcription was […]

Named after the date of the German invasion of Denmark and released in 2015 I have only just seen April 9th but it is one of my all time, favorite war movies.   Over at IMBD, there are many favorable reviews, most of them commenting on historical accuracy. The negative aspects in the one neutral review […]

Greentree Games’ Burden of Command is a game in development I’ll be keeping my eye on. Immediately after watching April 9th I came across a preview for this game. I mention the movie as there is a moment when one of the protagonists, a leader, is overwhelmed while trying to process competing emotions of duty, urgency, […]

Last week I was asked if I knew any Battle of Hürtgen Forest simulations. Short answer is I never played,  but know that a few board games were produced. For computer simulations, I am unaware of any unless someone developed a scenario or mod within a game engine. For those unfamiliar with this costly and […]

This post will be updated as the Bulge series goes on. Companion post on the 106th ID’s weapons can be found here. Infantry Weapons Sturmgewehr (Assault Rifle) 44 Hitler was opposed to the development of an assault rifle as he was afraid widespread use would cause a strain on ammunition supplies. The original version banned […]

The last quarter of the 19th Century saw the several European powers carve up any territory they could annex around the globe. Previously, the Dutch, French, and British Empires would be territory in the Caribbean basin for producing raw materials such as sugar and indigo. There would be some trading posts or ports in the […]

Orders of Battle Any designer of historical simulations has to confront the question: what was the actual composition of forces at that place and time?  The harder one works for historical accuracy, the more elusive the answer. At times, the task is almost futile but the question must be asked. The ancient up to the […]

Modern combat is largely defined with tools that transcend the traditional human experience: satellites giving near real-time updates to commanders many kilometers from the dangers, night-vision and infrared goggles, drones and more. Yet even we, with our mighty ships, aircraft, field hospitals, and logistics are not immune to the dramatic effects of the weather. Weather […]

The United States of America got into the empire business in the wake of the Spanish-American War in 1898. Cuba achieved independence after a few years, but the U.S. decided to keep Puerto Rico, Guam, and the Philippines. Hawaii was scooped up at this time also. The Spanish had a ramshackle empire in the late […]

Starting Positions Introduction for this series here. This post discusses the terrain, some items considered during scenario design and a Q&A with the scenario designer. The 18th Volksgrenadier (VG) Division holds my right flank and was opposed by the 14th Armored Group (AG) and the 422nd Regiment of the ill-fated 106th Infantry Division (ID).  The […]