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Session characters: Sir Percival Jones, 54577B, Age 30, Scout (3 terms, mustered out), Pilot 1, JOT 1, ATV 1, Vacc Suit 1 Elect 3. He’s cash poor, but, a lucky chap who’s survived 12 years as a scout and the service appreciates it by loaning him a ship. He’s playing Galahad on for a mother […]

Traveller was created and conceived before blockbuster space movies. It’s a product of the ethos running through a great many science fiction novels from the fifties and sixties, so things just don’t play out like what you see in Star Wars, Battlestar Galactica, and Star Trek II. A High Guard fleet battle will run for […]

Taking up where the last session report left off. Session characters: Sir Percival Jones, 54577B, Age 30, Scout (3 terms, mustered out), Pilot 1, JOT 1, ATV 1, Vacc Suit 1 Elect 3. He’s cash poor, but, a lucky chap who’s survived 12 years as a scout and the service appreciates it by loaning him […]

Waiting for our Merchant Captain to show up, we realize I need to have a character for the other game in the campaign. (The referee offered to let me run somebody else’s stuff, but no. I wanna play what the dice give me.) I get this great three term Army character: A75966 (3 Terms Army) Rifle-2, […]

So. I haven’t posted session reports since Jeffro, as a player, has been posting reports of our sessions. For a summary of how things have gone see these posts: http://www.castaliahouse.com/classic-traveller-session-report/ http://www.castaliahouse.com/on-the-table-honest-to-goodness-classic-traveller/ http://www.castaliahouse.com/on-the-table-journey-to-the-planet-of-the-amazon-women/ http://www.castaliahouse.com/on-the-table-pure-unadulterated-traveller/ However, I thought it time for an update of the overall course of things. The party has split. We have a Freetrader […]

I’ve been terrified to run this game my entire life. But I tell you… that first time I stumbled across those beautiful “little black books”, I just had to play it. I never got over it. I had my doubts that there were even people that existed that could make it work, sure. But people […]

Classic Traveller’s original three “little black books” are not broken. They are not incomplete, either. They have everything you need to experience countless hours of science fiction themed gaming. And here’s the thing: a lot stuff that has been tacked onto the game actually gets in the way actual play. It’s tragic. Not that the […]

Okay, this was a really neat Traveller session. Yes, my character was in the hospital at the start of this one. And yes, the planetary authorities were not at all pleased at my having saved the world last time. Can you believe it? They actually credited us with turning the alien pyramid laser tower on, […]

Jeffro has been covering the Call of Cthulhu game he’s been participating in and using it as an opportunity to discuss railroading and his various frustrations with the extent of player agency in the game as played. This has gotten me thinking about the topic since I have started running a Classic Traveller game but, […]

How role-playing campaigns finally click together is kind of a strange thing to begin with. This one, being a relatively rare “by the book” Traveller game is maybe a little more unusual. And the game in those original three Little Black Books is without a doubt a wide open sandbox campaign by default. Given that […]

I you have read my previous columns, I have covered a fair bit of background for my Classic Traveller game. So, how has it played? Pretty good so far. We’ve only had two sessions but, I am excited to see where the next ones will go. Session 1 summary: The first session starts on Ladfaus […]

The Traveller role playing game is named Traveller because characters tend to be people at loose ends bumming around the galaxy. Large chunks of the game mechanics revolve around the mechanisms of, well, travelling — including how to pay for all that travel. Unless a character is lucky enough to get drafted into a service […]