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Hat tip (and maybe eventual blame) to commentator Terry from my Avalon Hill Battle of Waterloo post.  He recommend La Bataille de la Moscowa and I recently bought three Clash of Arms games from the same series: La Bataille de les Quatre Bras, La Bataille de Ligney and La Bataille de Mont Saint Jean, which is the expansion for Ligny […]

This game is quite simply a revelation. The asymmetrical reality of counter-insurgency is here in all its glory. Powerful government troops can mass wherever the enemy appears. But though they can mow down the insurgents with impunity, guerrillas can spring up somewhere else just as fast. And the government can all too easily find its […]

A post to highlight something that definitely belongs in the “very cool” category and continues the Spanish gaming theme from my last. Carlos Royo-Villanova started collecting military miniatures in the 1960’s and wound up with a collection of over 35,000 miniatures. I haven’t been here and have to give the hat tip to Atlas Obscura, but […]

Gamers interested in Iberian/Spanish military history should look into Desperta Ferro, a Spanish military and political history magazine.  The magazine name is taken from a medieval battle cry, literally translated as “Awake Iron” (en Espanol a continuacion). I am not fluent in Spanish but upon discovering the magazine in a museum gift shop a quick […]

Conclusions The Germans either win the Battle of the Bulge early, or they lose. Much of the midgame can easily be the Allies curb-stomping the krauts. This is because the Strategic Bombing that takes place as soon as the weather clears. Once the weather clears up, the Allies will get way more planes, and if […]

Every miniature wargamer well knows the thrill of the hunt for the illusive “Perfect Skirmish Game”.  While the bulk of the sci-fi wargaming population contents itself with the 40,000-pound gorilla, or chases the latest big-box set with a two-year lifespan from one of its challengers, some of us are content to noodle around the edges […]

The multi-dimensional balancing act of wargame design has led to a proliferation of titles. The huge number of variables that have to be juggled in even the simplest of wargames presents a huge number of opportunities for wargame designers to seek out the “sweet spot” in everything from level of detail to movement schemes to […]

Play 4 | Allies – Dad/Axis – Me | Outcome – Overwhelming Axis Victory (Allies concede Antwerp Victory as inevitable) This playthrough we used the following: No roll for Paratroopers No roll for 150 Commando 2x SS Panzer Divisions can participate in morning Blitz In some ways this was very similar to my strategy in […]

Play 3 | Allies – Dad/Axis – Me | Outcome –Overwhelming Allied Victory (Axis concedes late mid-game) This playthrough we used the following rules: No roll for Paratroopers No roll for 150 Commando 2x SS Panzer Divisions can participate in morning Blitz Forgotten/unobserved Planes cannot offset (first half of game) Thinking I’d learned from my […]

Play 2 | Allies –Me/Axis – Dad | Outcome – Allied Strategic Victory (marginal game victory on points) This playthru we used the following: No roll for Paratroopers No roll for 150 Commando 2x SS Panzer Divisions can participate in morning Blitz Forgotten/unobserved Die-roll shift for forts, 1st half of game Planes cannot offset The […]

Play 1 | Allies – Me/Axis – Dad | Outcome – Overwhelming Allied Victory (Axis forfeit) This play-through we used the advanced game with the following variations and special rules: No roll required for Paratroopers to drop. No roll required for 150 Commando armor to make 1st turn movement. 2 x Day 1 SS Panzer […]

I’ve spent the last few months playing Avalon Hill’s The Battle of the Bulge, probably devoting more table-time to it than virtually any other game in recent memory. It’s one thing to want to play a hex and chit game twice, once to get a feel for each side, but really says something when you […]