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The title from today’s post taken from Hugh Cole’s The Ardennes: Battle of the Bulge.  In the previous post, the Germans have taken the village of Bleialf and have driven the 14th Armored Group back to Andler.  In this post, the two pincers of the German advance snap shut at Schoenburg, cutting off the 106th Infantry […]

Prelude From the In Front of St. Vith chapter of A Time for Trumpets: “Split seconds before 5:30 A.M. on Saturday, December 16, an American soldier from Company K, 110th Infantry, manning an observation post atop a concrete water tower along the Skyline Drive in the village of Hosingen (south of this battle’s AOR), telephoned […]

Orders of Battle Any designer of historical simulations has to confront the question: what was the actual composition of forces at that place and time?  The harder one works for historical accuracy, the more elusive the answer. At times, the task is almost futile but the question must be asked. The ancient up to the […]

Starting Positions Introduction for this series here. This post discusses the terrain, some items considered during scenario design and a Q&A with the scenario designer. The 18th Volksgrenadier (VG) Division holds my right flank and was opposed by the 14th Armored Group (AG) and the 422nd Regiment of the ill-fated 106th Infantry Division (ID).  The […]

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