Blog Archives


There are lots of ways to slice and dice the history of RPGs, and people like Sandy Antunes have written some incredible histories of the founding of the era.  Me, I’m a game designer.  I write rules.  Writing rules for games is one of the weirdest kinds of writing to contemplate, because it’s a combination […]

Castalia House is a publisher of books, but we are also a developer of games. So that is why we are pleased to be able to announce that the Castalia House bookstore will also be carrying digital versions of various games we consider to be of high quality and potential interest to our readers in […]

I’m Ken Burnside. I design and publish games, I help SF writers get the science right on science fiction (when doing so isn’t contradictory to good storytelling), and I edit fiction and game materials on a freelance basis when time permits. I’m best known in some circles for a game called Attack Vector: Tactical, which […]

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