It’s an integral part of mythic adventure from Gilgamesh to Hercules and on to Tarzan. And yet… you just don’t see a whole lot of it happen in tabletop gaming.
Why not? Because the rules for grappling have been just plain godawful for decades. And nobody uses them!
This is lame.
But now there’s not just a solid rule set for the game system you already use. It also uses the exact same game mechanics that you already know inside and out.
Even better, the guy that developed all this is on Geek Gab Game Night talking about rpg design, GenCon, Viking martial arts, and more.
Listen to the whole thing!