Crafter’s dungeons, post-apocalyptic water worlds, MMO blacksmiths, and even a three-headed ogre appear in this week’s science fiction and fantasy new releases.
Aquaria Falling (Aquaria #1) – Finn Gray
Centuries ago, the Memnon War devastated Aquaria. The defeated Memnons fled the Aquarian system in search of a new home. Or did they?
Blamed for the death of his sister, Rory Waring escapes the farm by enlisting in the Aquarian Imperial Marines, but life as a marine recruit is not what he expected. The ranks are divided, with rumors of secret traitors among their number. Who can he trust when his life is on the line?
As granddaughter of the emperor, Lina Navarre has not had a difficult life. Her sole responsibility is keeping her twin sister far from trouble and out of the news vids until an act of terrorism changes her life forever. Suddenly, Lina finds herself in the enemy’s crosshairs. But which side is her sister on?
Commander Dominic Graves can hardly remember the last time he led Dragonfly into combat. Now his days are spent reviewing reports and his brilliant but erratic ace pilot, Serena “Sabre” Sabrakami, out of the brig. But when mutiny breaks out across the fleet, both will find their lives on the line, and the fate of Aquaria in their hands.
The Memnons have returned and Aquaria is falling!
The Bar at the Edge of the Sea (The Watchers #2) – Tom Abrahams
A world underwater. A missing weapon. A fight for redemption.
Zeke Watson has his first mission as a Watcher: a quest to find a kidnapped child who knows the location of a missing weapon. In the wrong hands, the weapon will upset the balance of good and evil across the known universe.
He seeks the child. The weapon. And redemption.
But can he find any of that in a flooded post-apocalyptic world filled with ruthless pirates—where his skills behind the wheel are useless and his newfound power is as unsteady as a skiff on choppy seas?
The Black Knight (The Excalibur Knights Saga #2) – Luke Mitchell
He came. He saw. He stole the freakin’ Merlin.
In the wake of the troglodan attack on Earth, fledgling Knight Nate Arturi and his unruly crew venture into Alliance space in pursuit of the mysterious Black Knight. The mission couldn’t be more simple. Find the Black Knight, recover the Beacon, and save the Merlin.
But simple isn’t always easy, and the title of Excalibur Knight isn’t what it once was.
Arriving in Alliance space, Nate and fellow Knight Iveera quickly find themselves caught in a deadly web of political ambition with ooperian assassins haunting their every step and no one to trust but each other and their rag tag crew.
The clock is ticking. An ancient evil stands on the brink of awakening. But to complete their mission, they’ll have to go renegade and forfeit everything.
Can two rogue Knights stop the rising tides of galactic war?
The Crafter’s Darkness (Dungeon Crafting #4) – Jonathan Brooks
A time of great darkness is approaching, but will Sandra and her dungeon survive?
After being responsible for destroying multiple Dungeon Cores, the consequences of which she has yet to see but knows will be coming, Sandra and her friends must obtain help from the leadership of the nearby lands. The problem will soon become bigger than she can contain, and only by them all working together will everyone survive the dangers represented by the nearby dungeons.
On top of that, Sandra also has to develop a plan to combat the ever-expanding territories of the local dungeons and protect the people still living in her Area of Influence. It is a difficult and complicated problem to solve, but with the aid of some new friends she begins to get a handle on the situation.
Unknown to Sandra and everyone else, however, someone wronged by the craft-loving Dungeon Core has designs of their own that will throw the wastelands into chaos. Those dangers, coupled with some personal issues of Sandra’s own, could usher in a period of darkness that the world hasn’t seen in centuries…
Danger Close (Drop Trooper #3) – Rick Partlow
All Cam Alvarez has known is war.
For three years, he’s fought the marauding alien Tahni on one God-forsaken planet after another, leading a squad of armored Drop Troopers.
But the war is about to change.
Cam is an officer now, fresh out of OCS and taking charge of his old platoon, and things have reached a tipping point. Instead of fighting a desperate holding action against the enemy, the Commonwealth is finally ready to take back the human colonies the Tahni seized early in the war. To free the people the enemy have kept as human shields.
However, victory comes at a price. Both for the hostage colonists and the Marines who fight to free them. When innocent lives are at stake, every shot fired is danger close…
Og-Grim-Dog: The Three-Headed Ogre (Me Three #1) – Jamie Edmundson
We are Og-Grim-Dog!
We have been loved and reviled! We have been the Hero of the Hour, the Darkest Villain, and everything in between! We have saved this world and travelled to worlds beyond it!
You think you can distil the life of Og-Grim-Dog into some words on a page?
When a stranger visits their inn, the regulars are in for a surprise. Did their Landlord really come here from Gal’azu—the dangerous, edgier province to the east? Could it be that his stories, so fanciful and fantastical, were episodes from his previous life?
When their Landlord is persuaded to have his life story recorded for posterity, the surprises come thick and fast. Just like his regulars, you too can learn how a three-headed ogre came to be a hero. Unlike them, you don’t stand to be killed if it all goes wrong…
Reckoning (Universe in Flames #13) – Christian Kallias
The race to stop the spectres has begun.
Chase and the Alliance assemble the largest fleet in history to prevent the Spectres from invading their dimension.
Meanwhile, in the unknown regions, a team assembles to travel through the newly discovered Atlantian portal system to find new technologies and dwindling resources like pentalium.
As Asrak’Vor and Ashra’Lur unite to inflict a deadly blow to the heart of the Alliance, Chase and his family are thrown into the eye of the storm.
Can Chase and his allies repel an interdimensional invasion that threatens all life in the galaxy? And at what cost?
True Smithing – Jared Mandani
Angus Bjornson only ever wanted to do one thing: to continue crafting exquisite weapons and pieces of armor for his loyal customers. Unfortunately, after one accident too many that leaves the old blacksmith completely disabled, it would seem he has no other choice but to hang up his hammer.
However, that would be underestimating the stubbornness of the self-made man. Fearing he’s not going to stop until he ends up dead in his forge, Angus’ children offer him a virtual rig that connects to Imperium Games’ many universes.
After choosing a fantasy-based world called Alterwelt, Angus—now known as Hephaestus—quickly learns that he can make use of his lifetime of experience by disabling the Auto function and playing on Manual. His skills allow him to create unique items that beat everything sold on the market. But Hephaestus has a long way to go before he can afford his own in-game forge. Moreover, he only ever learned to work with steel while here he has access to metals as strange and exotic as azuraneum, veridium, orichalcum…
Still, that might be the least of his problems. After he’s made a few sales and starts to get some recognition, Hephaestus realizes that there’s a reason the market is oversaturated with crappy items. As it turns out, a greedy guild enforces a monopoly on the crafting and they’re ready to do anything to keep anyone—lest of all a lone blacksmith—from digging into their profits…